I’ve Joined Fleishman-Hillard’s Dallas Digital Team

It’s official! I’ve joined Fleishman-Hillard’s digital team in Dallas.

This decision happened rather quickly, in fact I accepted the offer to join the talented FH Digital team right before the New Year and last week I rolled up my sleeves and joined the crew in Dallas.

Fleishman-Hillard is a global public relations, public affairs and marketing communications company. The digital team in Dallas is guiding some of the world’s largest brands through the space where digital marketing, social media and mobile are converging. The opportunity to dig in and join great minds like Matt Dickman, Brad Mays and Mike Cearley was one that I couldn’t pass up.

For anyone that has been following this blog from its beginning, this news shouldn’t be much of a surprise. The topics of discussion here have been edging more and more into how technology is changing the rules for how brands, well… do everything.

Stay tuned for more exciting things coming down the pipe! And if you’re in Dallas, let’s connect.

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Cataloging Your 2010 Trends and Predictions

I haven’t really been a fan when it comes to listing trends and predictions for the new year. After all, shouldn’t we always be looking forward? Especially with the rate of change that currently exists?

That’s not to say that I haven’t contributed my thoughts as to what 2010 holds. Check out the 100 Social Media & Content Marketing Predictions for 2010, where I along with 60+ other marketing minds made our predictions.

I find a lot of value in being able to see future through so many different lenses this time of the year. I can see what topics are repeating and if there are any irregular gems that catch my eye as something to keep a close eye on in the coming months.

So with that goal in mind I’ve listed 46 different 2010 trends and predictions posts, that I’ve organized (as much as I can) by topic.

Please let me know I missed your predictions post. Go ahead and leave a link in the comments. I welcome different perspectives on what 2010 holds.

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Digital

100 Social Media & Content Marketing Predictions for 2010, by Various Authors

2010: Year of Digital Distraction?, by Pete Cashmore

Twitter at a Crossroads: Audience Growth Won’t Be Enough in 2010, by Josh Bernoff

Social Media 2010: it’s time to get boring, by Jackie Huba

Top Digital Trends for 2010, by Brian Morrissey

What’s the Twitter of 2010?, by Mark Evans

5 Social Media Implications for Brands in 2010, by Sienna Farris

2010 Social Media Influencers – Trend Predictions in 140 Characters, by TrendsSpotting

ReadWriteWeb 2010 Predictions, by ReadWriteWeb

The 10 TENsions That Will Define 2010, by Ross Dawson

Top 5 Predictions for the Next 5 Years in Business Social Media, by Tac Anderson

10 Ways Social Media Will Change In 2010, by Ravit Lichtenberg

6 Social Media Predictions for 2010, by Amy Porterfield

9 digital trends to watch in 2010, by Nuri Djavit

Nick Law on 2010 Trends, by MediaBeat

(Social Media) Trends to Watch in 2010, by Mike Sansone

2010 Trends: Social Media & Paid Content, by Debra Aho Williamson

10 Web trends to watch in 2010, by Pete Cashmore

100 Things to Watch in 2010, by JWT

Mobile

How Carrier Evolution will Affect Mobile in 2010, by Vince Lesch

What will be the major trends in mobile marketing in 2010?, by Giselle Tsirulnik

9 unpredictions: What’s not going to happen with mobile in 2010, by Vanessa Horwell

10 Trends to Watch in 2010, by David Stutts

Six Social Media Trends for 2010, by David Armano

Top ten digital trends for 2010, by Drew Neisser

8 Mobile Technologies to Watch in 2010, by Sarah Perez

Marketing

10 Internet Online Trends for 2010, by John Arnold

Trends That Will Shape Market Research In 2010, by Reineke Reitsma

2010: The Year Marketing Dies…, by Augie Ray

2010 Marketing Predictions, by Matt Granfield

Three Words to Sing in 2010, by Pete Blackshaw

5 Trends That Will Shape Small Business in 2010, by John Jantsch

Four Email Marketing Predictions for 2010, by Chad White

Top 10 Brand and Marketing Trends for 2010, by Robert Passikoff

11 Smart Marketers Shared Their 2010 Predictions, by Various Authors

Public Relations

What to Look Out For in 2010, by PRSA

PR Trends in 2010: The Future of PR, by Sally Falkow

Jeremiah Owyang: Public relations will be impacted by ’social CRM’ in 2010, by Dave Armon

Envisioning Media Relations: 2010 Predictions, by BurrellesLuce

Public Relations Measurement 2010: Five Things to Forget & Five Things to Learn, by Don Bartholomew

Customer Service

10 Customer Service Trends for 2010, by Barry Moltz

Journalism

8 News Media Business Trends for 2010, by Vadim Lavrusik

10 Reasons Media Relations Will Get Easier in 2010, by Jeremy Porter

Nonprofits/Social Good

3 Powerful Social Good Trends in 2010, by Ben Rattray

Five Social Media Fundraising Trends for 2010, by Beth Kanter

Music

5 Predictions for the Music Industry in 2010, by Nick Crocker

Finally, to put all of these predictions into perspective, Iain Tait from Crackunit has some mockingly humorous Trend Predictions for 2010.

What did I miss? Let us know what you think 2010 holds in the comments, or leave a link to your trends and predictions post.

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Participate in the 2009 Coolest & Gaps Worldwide Branding Survey

Coolest & Gaps Survey

It’s time again for the Coolest & Gaps Branding Survey. This is your chance to take part in a worldwide branding survey conducted by Allegro 234 brand consultancy in Madrid.

The survey is a unique initiative that looks at your personality and personal preferences in relation to brand experiences. This provides some very interesting perspectives and results. Heck, just participating in the questionnaire alone might give you some new ways to look at your brand.

The survey will be open until 12/18/09 so you have two weeks to participate. Click the button below to get started.

Take the Coolest & Gaps Branding Survey

It’s short and should only take you about 4-minutes to complete.

Coolest and Gaps 2008

Also, if you have a moment, take a look at the 2008 Coolest & Gaps results.

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Black Friday Campout

Bass Pro Great Turkey CookoutThe eve of Black Friday is here. People around the country are forming their plans of attack for one of the biggest shopping days of the year. In fact, some have already pitched their tents on the sidewalks of select retailers so that they can be at the front of the line when the doors open.

I’m still curious to see if any retailers have the guts to make Black Friday something more than a price war. More specifically, will any realize the day as an opportunity to create a positive brand experience and cultivate fans?

After my recent post on the topic, I was pointed towards an event that is slowly becoming something of a tradition at Bass Pro Shops. (Thanks zgilliam) It’s called The Great Turkey Campout and it happens in the parking lots of stores around the country.

Customers are invited out on Thanksgiving night for s’mores cooked on an open campfire, hot chocolate and coffee. There are also a number of drawings for camping gear and gift cards.

When the event ends, customers are invited to pitch their tents and camp out the rest of the night, where they will be first in line when the doors open on Black Friday.

Bass Pro saw Black Friday as an opportunity to create a positive experience for it’s biggest fans, instead of focusing on price along to lure customers to the door.

I hope they will continue this event in the coming years and make a tradition out of it, but I challenge them to up the ante a bit. Think of ways to further highlight and encourage the community that Bass Pro supports around camping and hunting. Here are a few ideas:

  • Serve everyone deer chili.
  • Bring in a storyteller to tell stories around the campfire.
  • In the morning, drive coffee around to everyone in a fully outfitted ATV.

What would you add to this list?

Have you seen any retailers like Bass Pro Shops that are breaking the mold this year?

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The Serendipity Engine of Social Media

Chris Brogan discusses what he calls, The Serendipity Engine, at Web 2.0 Expo NY 09.

Some takeaways:

  • Social media tools allow brands to acknowledge consumers and say, “I see you. There is a person there.”
  • There is the potential in social media, particularly Twitter, for the serendipitous creation of connections and opportunities.
  • Listen far more than time than you spend worrying about what to say.
  • Use the 12 to 1 ratio. “Spend 12 times talking about other people as you do yourself.”
  • Drive social media tools deeper inside organizations.

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Black Friday Opportunity: Make it a Party, Cultivate Fans

Black Friday Best Buy Campout

We’re only days away from another Thanksgiving Day celebration, spent with friends and families, eating lots of great food and watching football. That also means that retailers are just days away from another dose of Black Friday chaos.

Last year, after watching people pitch their tents in front of Best Buy stores as early as eight o’clock the night before Black Friday, I recognized an opportunity that retailers were failing to take full advantage of.

Consumers were lining up outside, weathering the cold and waiting hours for stores to open. Why not use this as an opportunity to engage with consumers and create a branded experience? I boldly suggested that retailers should start treating Black Friday more like a tailgating party with their fans, instead of the simple discount war it has become.

Best Buy, for example, could implement any or all of these ideas to create a completely different Black Friday experience:

  • Hire a DJ spinning the newest music releases. Throw in some Christmas tracks here or there.
  • Pull in a huge Best Buy bus with wide screen HD plasma TV’s on the side.
  • Have a gaming tournament.
  • Hand out fleece Best Buy blankets and sweatshirts to the crowd.
  • Serve Thanksgiving turkey legs and hot cocoa.
  • Draw a crowd and spark the curiosity of passerbys.

I received some flack for this idea because some see Black Friday shoppers as nothing more than crazies in search of the lowest prices. Why would a retailer waste their time and money on shoppers that have no clear loyalties?

This is a valid concern, but I think it misses some larger opportunities. Creating a new Black Friday experience would do three things for the retailer that is brave enough to try it:

1. Change the Game
Any retailer that chose to be the first to implement this would instantly change the rules. It would take the sole focus off of discounts and put it on a unique brand experience with the retailer instead.

2. Stimulate and Earn Word of Mouth
Black Friday is already a heavily talked about event. Breaking the mold would put the retailer at the front of the conversation. Instead of small mentions scattered across the web and news, think headlines.

3. Convert to Loyalists
This type of event would create a very different experience of value for consumers, and would give people a reason to interact and engage with the retailer brand beyond price. This is the perfect stage for converting this largely un-loyal group to brand loyalist.

And as I stated last year, “At the very least it would show customers that you care.”

So are there any retailers out there that are brave enough to break the mold?

Photo via: Paul Garland

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The Brand Touch Cycle

Brand Touch Cycle

PDF IconDownload the Brand Touch Cycle pdf

A discipline that I consistently see organizations struggling with is in fully understanding the importance of touchpoints of their brand.

Yes they understand the basic idea of a touchpoint—that interactions with their brand is a touchpoint that influences the overall perception of their brand. And yes they know that it is to their advantage to integrate the touchpoints of their brand as much as possible.

The disconnects start to happen when we start to dig a little deeper into the organization and really start to identify all the ways in which consumers experience the brand. You then start to see areas where the brand experience doesn’t flow quite as smoothly as it should.

This typically happens because of lack of clarity in three areas:

  1. Identifying all the touchpoints of a brand—large and small.
  2. Understanding how consumers tend to move from one touchpoint to the next.
  3. Recognizing that all touches have an impact the brand experience.

While working with clients to help them continually improve and grow their brands, I’ve developed a framework to help them fully grasp the depth and complexity of the many ways that consumers experience their brand, and also help them improve this experience over time.

I call it the Touch Cycle. Here are the steps:

1. Choreograph Touches
Map out as many different paths that a consumer might take with your brand, from start to finish. Think about all the interactions that consumers have with your brand, large and small.

Don’t forget the small touches here. We have a tendency to let all the big things our brands do overshadow the small things that slowly chip away at our brands.

How do they fit together? How do consumers move from one step to the next?

Play out these scenerios in your head. Do they flow together well?

2. Listen and Watch
At each of these touchpoints listen and watch what consumers say and do. What are they telling you through their actions, or what they tell others?

Take note of any confusion or frustrations that consumers might have at a specific touchpoint.

3. Reinforce Behaviors
Support the positive reactions and actions happening around with the touchpoints of your brand. Strengthen those touchpoints by encouraging good behaviors.

For example, if someone refers a friend to your product or brand, at the very least thank them. Or better yet, reward them in some way.

This is especially important when it comes to your brands online touchpoints. When someone says something good about your brand, engage with them. Thank them and encourage them to continue being advocates for your brand.

4. Evaluate and Expand
Take a look back at all the work you’ve done in steps 1, 2, and 3. Evaluate the effectiveness of the touchpoints you identified in step 1. Determine what’s working and what’s not.

Is value being added at each point of contact, giving consumers a reason to further engage?

Are there touchpoints that we should eliminate? Are there areas what we should expand into and add new touchpoints to the brand experience?

PDF IconDownload the Brand Touch Cycle pdf

It’s at this point that the cycle starts over and begins again. Obviously this is something that needs to be worked into a larger brand strategy, but I’ve found it to be a great tool to help organizations start to think of their brands in a more holistic way.

Thoughts? What say you?

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Interview with Leslie Scott, the Creator of the Game Jenga

About Jenga, The Book about the game

Leslie_Scott_Creator_Jenga

A few months back I was approached by Leslie Scott’s publicist about setting up an interview with Leslie regarding her book About Jenga. At the time I had no idea who Leslie Scott was or why I would be interested in a book about that I assumed to be a history book for a board game.

But, luckily for Leslie, her publicist had clearly done her homework and was on target with her pitch. I kept reading and found out that Leslie was the creator of the popular household game, Jenga, and her book is packed full of stories and lessons learned on her lifelong journey with the game. Leslie’s extraordinary experiences fit nicely with unique approach to content I try to provide here at The Fresh Peel.

Jenga is a game that has always intrigued me because of it’s simple complexity. It’s such a simple game to understand, but a complex game and somewhat stressful game to master. And Leslie’s story has taken many twists and turns, with many great lessons learned along the way. (Disclaimer: I received a free copy of About Jenga from the publisher.)

In this interview, I quiz Leslie on a variety of topics that she touches in the book, everything from her experience working at Intel to her intuitive understanding of the need to maintain the Jenga brand.

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Also, Leslie’s publicist sent me a signed holiday edition of Jenga that is signed by Leslie herself. I’ll be randomly giving this away to anyone that comments at the the end of this post. You have until Friday, November 20th to leave your comment for a chance to win!

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Q: Where did the idea for the game Jenga come from?

Leslie: Jenga was based on a game that my family devised in the mid-1970s using my then five-year-old brother’s wooden building blocks. We played this game within the family, and with friends, for several years before I decided to modify it, name it, manufacture it and take it to market in 1982.

Q: What triggered Jenga’s rise to its iconic status in the world of household games?

Leslie: This is a difficult question to answer in just one sentence as it begs further questions, such as what makes a good game in the first place, and even why do we play games at all? But in brief, I think Jenga satisfies all the basic requirements we have of a game. It demands skill, involves interaction with other players, provides suspense, and takes place within a finite period of time.

Q: In the book you stated that you were, “convinced that once buyers saw it, they would tumble over each other in their eagerness to put Jenga on the shelves in their shops.” That wasn’t exactly how things played out. What additional steps would you have taken in the beginning if you knew what you know now?

Leslie: I started a company with the sole purpose of taking Jenga to market. This meant that when I launched Jenga at the ’83 London Toy Fair, neither my company (Leslie Scott Associates) nor the product I was trying to sell had any name recognition in the business whatsoever. With hindsight I now know that it is exceedingly difficult for an unknown business to break into any market with an entirely novel product. At the time, I had naively assumed that the toy and gift business thrived on novelty. If I had been aware that this was not the case, I may have tried to license the game to an established company, one that had traction in the toy trade. But would they have been interested in this unknown game? Probably not.

Q: I was surprised to read that you worked for Intel for quite a long stint early on in your career. This was before Intel was the chip inside the world’s computers. How did this experience prepare you to become the creator of Jenga?

Leslie: Whether this was deliberate policy or not, in the early days, Intel fostered a culture of entrepreneurship within the company. By this I mean, employees were encouraged to take risks, and make their jobs their own. I discovered that I thrived in this environment. As Intel expanded and my job became (by comparison) a little more structured and lot more routine, I found I wanted to recreate the excitement of those early years, and did so by starting my own business; to put Jenga on the market.

Q: What lessons can we learn from games and gameplay that can be applied to the world of business?

Leslie: Games can provide an environment in which we can test ideas, or carry out thought experiments without risk of causing any real harm. There are lessons that one can learn from playing games that might be applied to the world of business, providing great care is taken never to fall into the trap of considering business as ‘ just a game.’ It is not. Business is real life, with real life consequences.

Q: How did you come up with the name Jenga? How important do you think the name has been to the games success?

Leslie: I wanted to give the game a name that would not mean anything, at least not in English, so that in due course, the definition of the word Jenga would be my game. I was born and raised in East Africa, speaking Swahili, from which I ‘borrowed’ the word Jenga. Jenga means ‘build!’ in Swahili. The fact that Jenga is now synonymous with the game (to the extent even that the word is frequently used as a metaphor for a certain type of instability), is certainly very important to the continuing success of the game.

Q: You have had some interesting experiences with trademarks and patents throughout the course of your career. What advice would you give to those interested in legally protecting their work?

Leslie: If you have invented a new device (for example, a new kind of randomizer); then patent it, if you can afford to do so. I filed a patent pending on Jenga, but could not afford to take it any further. If the word(s) you have chosen to name your product are not descriptive of the product; then trademark the name. And always copyright your rules.

Q: When it comes to branding Jenga, you said that there were, “two key moments in the history of the game, that were decisions as a result of an intuitive understanding of the art of branding.” Can you tell us about those two key moments?

Leslie: The first ‘key moment’ came when I refused to allow either Irwin Toy or Hasbro Corporation to drop Jenga as the name of the game. Both companies wished to acquire the rights to the game (Irwin for Canada, Hasbro for the rest of the world) at a time when I was up to my ears in debt from having published and marketed the game for three years entirely on my own. Both companies loved the game, but both ‘hated the name because it didn’t mean anything’. It was a potential deal breaker, but I stuck to my guns.

The second moment came when I begged Hasbro not to publish a range of ‘Jenga wooden puzzles and games’. I was certain that this would be entirely missing the point that Jenga was known as a very specific game.

Thanks Leslie!

Now leave those comments.

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Micro-Pulse: How Small Touches Impact the Heartbeat of Your Brand

How is the pulse of your brand?
Think about all the brands you interacted with today. Nearly everything you have done so far today involved a brand, was enabled by a brand or was accompanied by a brand. These interactions are just one of many touchpoints with a specific brand.

Touchpoints, or touches for short, work in a way similar to that of how blood flows through our bodies. Your heart pumps blood through your body, providing it with the oxygen and nutrients it needs, but the heart alone isn’t solely responsible for enabling a steady, healthy heartbeat. Every vein, artery and vessel has an impact on your heartbeat. No matter how small a constricted vein may be, it has an impact on the flow of blood.

The same true for brand touches. There are probably some big touchpoints that your organization tends to focus on, like advertising and other outward facing communications. But while the focus is being put on these areas that tend to be seen as more important, the small touches are ignored and are chipping away at the heartbeat of your brand.

Because of the abundance of times that brands touch our lives in a given day, and the fact that we now have access to brands wherever and whenever we want to, every touchpoint has become a crucial interaction.

The Micro-Pulse is an idea that I introduced a few weeks ago at OpenBeta. On Wednesday at the InnoTech conference in Oklahoma City, I was given the opportunity to give a talk that expanded on the idea even further. I focused more on touches in social media with this presentation, since I was speaking to at a technology conference, but I plan on applying this concept to both the online and offline brand worlds.

I’ve posted the deck below. I welcome your comments and suggestions on this. It is an idea that I plan on developing further.

Feedreaders click here to view the presentation.

What do you think?

Do you have an example of a time when a small touchpoint mattered to you?

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Micro-Pulse, An Introduction

Last week I was given the opportunity to participate in OpenBeta3, which is becoming quite the local Oklahoma City tech conference. In it’s third year running, OpenBeta delivered a great lineup stacked full of great speakers and content for anyone interested in startups and technology.

This year featured an awesome collection of technology demos, most notably a soon to be released iPhone app called Audio Footnote, which lets users record and attach audio notes to podcasts and audiobooks. The keynote featured Josh Williams, the CEO and founder of Alamofire, the creators of Gowalla and the Facebook app, Packrat.

The tradition after the keynote is a rapid fire series of Lightening Talks, which is a lot like the PechaKucha 20×20, where each speaker delivers a talk on a set of 20 slides in 5-minutes. My talk was a quick look at an idea that I’ve been brewing for a while. I call it Micro-Pulse: how small touches impact the heartbeat of your brand.

The idea is that in a world with an unlimited amount of brand touchpoints, some in a brands control and many not, and the fact that consumers can interact with a brand whenever and wherever they want to, every touch matters. I credit the birth of this idea to David Armano and his Micro-Interactions presentation.

In this very short form the idea is still not ripe, but I’ve posted the slides below. I welcome your thoughts.

View the slideshow: Micro-Pulse

Do you have any personal examples of how small brand touches have made a big impact on you?

Have you seen this in action in social media?

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FTC Guidelines: Finding Credible Interpretations

Free Disclosure and Fine Print

The FTC’s recent Guidelines on Endorsements and Testimonials has gained a lot of attention for such a dry, lengthy document at 81 pages long, emerging out of the fast, bite sized world we live in. The reason for this attention is well deserved because for the first time these guidelines will include blogs and other forms of digital publishing.

Rather than give you my own opinions on the document and how I interpret the them (as some have done), I’ve decided it would be much more beneficial to round up some more qualified explanations of the document, so that we can dispel the myths and opinions and find out exactly what this means for everyone working in the digital space (especially bloggers).

Legal Interpretations

The two posts I’ll point you toward, are a written by individuals with professional legal experience. The first is written by blogger, podcaster and former attorney, Whitney Hoffman. The second is by Thomas O’Toole, who is the managing editor of the Electronic Commerce Law Report for the Bureau of National Affairs, e-commerce and tech law blogger and attorney.

The New FTC Guidelines on Endorsements by Bloggers – by Whitney Hoffman.
Takeaways for Social Media Advertisers in the FTC’s New Endorsement Guides – by Thomas O’Toole

Update: WOMMA hosted a webinar last week to discuss the new FTC guidelines and their impact. The webinar was hosted by Paul Rand, WOMMA’s president and CEO of the Zocalo Group, along with WOMMA’s legal counsel Anthony DiResta from the Manatt Phelps & Phillips law firm. I’ve embedded a short summary slide deck of that presentation. (Thanks to Brand Autopsy for the tip)

After reading these dissections of the FTC Guidelines, here are a few questions for you. I’d enjoy your thoughts.

Does this at all impact what your organization’s digital strategy?

If your organization hesitant to get involved in the online space, will these guidelines make it easier or harder for them to make the leap?

(Photo is a mashup of Flickr pics credited to jasoneppink and St_A_Sh.)

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Behind the Avatars

Zoom in on Target Demo
Following my post on how finding the right segment of consumers goes much deeper than demographics and statistics, Brian Solis, compiled a list of revealing demographics for 11 of the major social networks.

The reason I’m mentioning this here is that Solis also had some important things to say about how reaching the right group of people takes more than a look at a data sheet.

“They are not demographics, they are not statistics, they are not avatars, nor are they waiting with baited breath for you to friend or market at them and their network friends. This data represents whole numbers and is not representative of the individuals that are looking for resources and guidance, and in turn, will help you participate as a community member.

So, how will you use this information to engage more effectively and genuinely?”

Great question. How will you use this information to engage more effectively and genuinely?

Have you looked for pockets of consumers in smaller niche networks? What are you doing to connect these smaller groups?

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Augmented World

Google Sidewiki Augmented Reality
Some people are up in arms over Google’s release of their Sidewiki plugin for browsers. Their concerns about Sidewiki are:

  1. Creating yet another outlet for brands to monitor
  2. Further fragmenting conversation
  3. Overwhelming potential for spam

And that’s just to name a few.

I don’t deny that these are issues that Sidewiki will have to deal with, but I see this as just another inevitable phase in the evolution of the web and the world, with life continuing to become more and connected and more social. (Social business design anyone?)

Let’s look at Google’s explaination of Sidewiki:

“Sidewiki enables users who have installed Google Toolbar to contribute information alongside any page on the web, inside of a simple sidebar UI. This information, which can include text entries, links, and embedded videos, will be ranked by quality and community ratings. For instance, on a site about a specific beach town, a user could add a relevant YouTube video showing local attractions. Once users opt in to the feature, they’ll be able to view annotations contributed by other users within a browser sidebar, and can choose to hide the sidebar at any time. Google Sidewiki also won’t change the appearance of any web page – all Sidewiki entries will be displayed only in the sidebar.”

The game changer here is that Side Wiki gives users the ability a comment or add more information to any page on the web. It allows comments to go where no comments have gone before. While some may see this as Google unleashing a tool that can’t be controlled in place, I think we should be grateful that Google has started experimenting in this space before other, possibly less accountable, companies have a chance to gain significant ground.

Something else to note: Sidewiki requires that users have a Google account before they comment. This ensures the users identity. And with the introduction of Google profiles, identities can potentially be extended even further by giving the contributor a point of reference to everyone else. This doesn’t eliminate the potential for spam, but I would think lessens that potential.

Augmented Reality: Sidewiki for the World

If you’re having some trouble swallowing Google Sidewiki, then you’re in for a rough ride. This is just a glimpse of how the world will continue to become more connected and more social.

Yelp Augmented RealityNow imagine that consumers are given the ability to comment on every aspect of your organization — everything — the bathrooms, the waiting area, the parking lot, and even the performance of employees. And the comments wouldn’t be on some obscure site, they would be right next to the item or desk of the person being discussed.

If the things happening with mobile augmented reality are any indication, this scenario isn’t far from being a reality. Just look at what Yelp has done with their iphone app. The app contains an augmented reality component that provides users with an overlaid view of how far away a business is, user reviews and ratings, all in real-time within walking distance of the company. It’s a good demonstration of how a brand’s ability to control and manage is further slipping away.

You can probably see how this could evolve into the situation that I described above, where every choice that a company makes becomes a whiteboard for comments that all can see.

What if my friends that work at the Dell office in Oklahoma City were able to leave comments on what floor has the best vending machine, or what people to avoid in the company. Better yet what if another one of my friends, who was laid off from Dell a few years ago, was able to comment in the same way? He might have some very revealing things to say.

Learn to Adapt

The point I’m trying to make here is that things are going to continue to change. Walls will be broken down. The internet is going to evolve in ways that will continue to make us feel like we are losing control of our brands.

We can’t fight it. Our only choice is to continue to adapt and stay connected to the ways that consumers are communicating, no matter where that may be, or how hard that is to swallow.

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Does Brand Differentiation Matter with No Competitors?

First Mover

When it comes building a strong brand that matters to consumers, differentiation is a key in separating your offerings from competitors. But what if you don’t have any competitors? Does brand differentiation matter then?

Last Friday, I received a phone call from a guy who had been referred to us by a client. He was an entrepreneur who had recently started a new business and was looking for someone that could consult him on building a solid brand right out of the gate. He told me a little bit about his company and then asked me to explain our process for working with clients.

I started by taking him through the steps we lead clients through, helping them discover, define and execute a brand strategy. Everything was great until I started explaining differentiation and how we would help him reveal what makes his brand unique and sets it apart from competitor brands. This is where things got interesting. He quickly told me that he doesn’t have any competitors and that we can just skip that part.

I wasn’t expecting this at all. He did have a point. Without any competition his brand is unique by default.

Unique Value

But this logic misses the point completely. Even if without direct competition, searching for the unique value that your brand offers is a healthy exercise. If you know what unique value you provide consumers, you can form a foundation to build your brand on. For example, CEO Tony Hsieh realized Zappos unique value for extraordinary customer service and made it a core component of what the company believes and how they make business decisions.

Stake Your Claim

In today’s crowded marketplace, a company without a single competitor is rare. How many brands can you think of right now that don’t have any competition? Probably not more than one. If you can even think of one. That leads me to another point: A brand with no competitors won’t stay that way for long if there is any money at all to be made in the industry. That’s why it is crucial for brands that are paving the way for a new industry or category to start carving out what differentiates their brand from the start. Stake your claim and become the leader in the category before competitors arrive and crash the party.

Marty Neumeier, in his book Zag calls this the “power law that governs brand leadership,” which he reduces to a simple formula:

Law that governs Brand Leadership 

In this equation being a first mover matters a lot, but popularity is equally important. And a brand has to find it’s unique value to consumers in order to be popular.

 

So you tell me, does brand differentiation matter when you have no competitors?

 

 

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My Brand Timeline

Your Brand Day, a now vintage meme that was started by Dear Jane Sample. It made the rounds last year, but has had a recent resurgence when two very popular technology and internet culture blogs Boing Boing and Kottke are jumped on the bandwagon.

Alan Wolk over at The Toad Stool, pointed to this meme resurrection, as he was one of the first to participate last year. Since I didn’t participate, I wanted to give it a go this time around.

Here’s my brand timeline.

 

Chris Wilson - A Day of Brand

 

Isn’t it fascinating how many things you can learn about a person just by knowing what brands they use. You can probably look at my timeline and make some accurate guesstimations as to what my typical day looks like.

Now it’s your turn.

Create your own
brand timeline and share it in the comments. The William Burk Agency has created a web application to make the process a lot easier. Click the start button below to get going.

Start Your Brand Timeline

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(A side note: It’s interesting to see how some things on the internet come and go in waves, a lot like fashion trends that come back around every few generations.)

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TOMS and Element: Co-Branding Beliefs

TOMS Shoes Element Skateboard

Over 90 percent of co-branding ventures fail.

That’s a frightening statistic that Martin Lindstrom spit out in a ClickZ post on co-branding in March of 2002. My guess would be that this hasn’t changed much in seven years.

Most brand alliances are formed with the best of intentions but by the time they are put into action appear forced and contrived. To put it more bluntly, they just don’t fit.

Recently, I spotted a co-branding effort that I couldn’t help but take a shine to. TOMS Shoes, the shoe company built on a model of conscious capitalism, has teamed up with Element, a skateboard and clothing company known for it’s ethical approach to business and direction.

Their collaboration bonds the brands together through their core beliefs in community outreach. They have created a One for One skateboard program that is modeled after TOMS One for One program with shoes. It’s a perfect extension for Element, which through their non-profit organization, Elemental Awareness, regularly hosts after school skate programs that work with kids from local communities. This partnership provides Element a chance to take their mission to the kids of Durban, South Africa.

This is the description of the collaboration from the Element website:

When TOMS Shoes and Element joined forces to create a better tomorrow, the concept of a One for One skateboard was born. For every TOMS + Element skateboard purchased, Element gives a skateboard to a child outside of Durban, South Africa to provide refuge from the dangerous areas in which they live. As part of this collaboration, TOMS + Element created a limited edition collection of TOMS Shoes.

Toms Element Shoe 

TOMS and Element are hosting a contest, giving participants a chance to win the trip of a lifetime, to be a part of the shoe and board drop in South Africa. They are accepting entries in the form of videos and essays now.

So why does this brand alliance seem to be having so much success, while 90 percent of other co-branding efforts fail?

Martin Lindstrom lists three ground rules that both brands must abide by in order to form a successful alliance. TOMS and Element are dead on with each of these rules.

Equal Value for All Parties

There has to be clear equal value for both parties. Martin says that, “No relationship in which one of the two parties has a better deal has survived.”

Brand Value Match

The brands must share the same values from the inside out. If they don’t align at any level, this is a warning sign.

Easy to Understand

The relationship must be easily understood by both the brands and their customers. If you can’t explain the value then forget it.

If either brand can’t deliver on any of these three criteria, it’s time to rethink your co-branding alliance.

 

Do you have any examples of co-branding disasters?

How about co-branding matches made in Heaven?

     

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Has Harley Ditched it’s Brand for the Hollywood Spotlight?

Harley Easy Rider the movie

For the past two decades Harley-Davidson has been seen as a free-spirited, rebellious brand. Drawing on images from classic movies like “Easy Rider” and “Wild One” the company struck a chord with well-to-do baby boomers, who needed to feel like they are breaking the rules and every once and a while. For Harley owners, riding is a way to escape everyday life and feel like an outlaw without actually breaking any laws (except maybe changing lanes without proper signal).

It’s this bond with boomers that has gained Harley some of the most loyal customers you will ever see. Harley has shown that they know what their brand stands for, and until recent months has remained true to those beliefs, even during tough times.

Tough Times

Harley, like a majority of manufacturers, have in fact been facing hard times. Harley reported a 37% drop in first-quarter profits because of sluggish sales and plans to eliminate up to 400 more blue-collar jobs over the next two years.

On the surface this looks like the sluggish economy is having it’s way with another American business. That is certainly true, but I speculate that there might be some deeper signs of trouble for Harley that are being overshadowed by the recession.

Take for example the fact that Harley’s biggest demographic, the baby boomers, will soon be reaching ages where riding a motorcycle will become less and less of a priority and in some cases physically impossible. And with baby boomers on their way out as Harley customers, there are not nearly enough numbers in Gen X to fill their shoes. That leaves Gen Y, a generation that has never heard of “Easy Rider” and has grown up on movies like “Fast and the Furious” where speedier, more nimble sport bikes take the screen, and there are no heavy-motor bikes like Harley anywhere in sight.

Searching for Relevance with Gen Y

Some small steps have been taken to gain loyalty from Gen Y, like the acquisition of Buell Motorcycles in 1998, and the introduction of the V-Rod in 2001, which was the first completely new bike the company has produced in 50 years. The V-Rod incorporated a more aerodynamic design like that of sport bikes, and is noticeably quieter than the typical Harley.

But these moves have done little to gain the interest of the younger generations, and have looked more like a company that has one foot in the boat and one on the shore, as they struggle to find relevancy with Gen Y without losing their most loyal and profitable boomer customers.

More recently, Harley has taken, what I’d consider a bold new direction with the hiring of former GM executive, Dino Bernacchi as director of advertising, promotions and entertainment. He’s the guy that was responsible for trying to thinking he could buy a bit of pop culture by matching up megastars like Gwen Stefani, Jay-Z and Tiger Woods with automobile from the GM line.

Bernacchi seems to have a bit of an addiction to Hollywood and was once quoted saying,

Everybody wants to be youthful and feel good and live vicariously through these celebrities. Sure, everybody criticizes it, but then we can’t get our eyes off of it.

Taking a page out of his old playbook at GM, Bernacchi seems think he can instill some youth into the Harley brand by throwing it into the spotlights of Hollywood.

So far there have been tie-ins with the HBO series True Blood, placements on FX’s Sons of Anarchy (one of my favs), and recently Harley teamed up with some famous gals (Jillian Michaels, Jewel, Tricia Helfer and Deborah DiMiceli) for the June issue of Vanity Fair.




[Watch the Vanity Fair Photoshoot]

I may just be me on this one, but I find the glitz and glam of Hollywood to be a big departure for the Harley brand. Even with their desperate need to find relevance with Gen Y, is Hollywood too far? Or maybe a little stardom is exactly what Harley needs.

What do you think? Is Harley turning it’s back on it’s brand?


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Interview with Brand Consultant and Author Marty Neumeier

Designful Company Post2Post Interview

The Post2Post bus has just pulled in!

Marty NeumeierThe Fresh Peel is pleased to welcome Marty Neumeier, brand consultant author of a number of the popular whiteboard overview business books, The Brand Gap, Zag, and now The Designful Company, which is the featured book for April’s stop on the Post2Post Virtual Book Tour.

It’s been very exciting for me to interview Marty because his work has done a lot to shape my own thoughts and methods when working with clients. Not only that, one quick search for on this blog for “Marty Neumeier” will show you how often ideas from his books and from content produced by his company, Neutron, inspires and shapes my thoughts here.

In this interview with Marty, we touch on a few of concepts from The Designful Company.

 

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Q: You open up The Designful Company with the idea that, “We’ve been getting better and better at a management model that’s getting wronger and wronger.” What’s wrong with the way companies are managed?

Marty: The management model we’ve been using is based on the cold mechanics of the assembly line. The assembly line was successful partly because it turned a blind eye to morality, emotions, and human aspiration—all the better to make your competitors and customers lose, so you can win. We’ve spent the last century making minor tweaks to this same narrow idea of success.

But now we’re finding that innovation without emotion is uninteresting, products without aesthetics are uncompelling, brands without meaning are undesirable, and companies without ethics are unsustainable. We need a new management model that replaces the win-lose nature of the assembly line with the win-win nature of the network. I call the new model “the designful company.” It harnesses broad-based creativity to build a culture of nonstop innovation.

 

Q: How must the traditional views of design and designer be redefined in order for a company to build a culture of nonstop innovation?

Marty: We need to get past our view of the designer as a shaper of objects. The dictionary defines a designer as someone who plans an artifact or system of artifacts—in other words, the “posters and toasters” of the 20th century. This is too narrow. I prefer Nobel Laureate Herbert Simon’s definition: “Everyone designs who devises courses of action aimed at changing existing situations into preferred ones.” In this definition, design is a way of thinking, and anyone in the company can be a designer, including the CEO.

Design thinking is about refusing to accept the easy answer. It’s about imagining new possibilities that weren’t on the table before, and prototyping those possibilities so they can be tested. It’s the difference between “deciding” the way forward and “designing” the way forward. Deciding only works in a stable market where innovation is a low priority.

 

Q:  In what areas of business can design thinking be leveraged?

Marty: Well, of course, communications and products—the aforementioned posters and toasters—are still important, and can be designed a lot better. But we can move design thinking up the ladder to more important levels, such as brand strategy, end-to-end customer experience, organizational design, decision-making, business models, and corporate vision. When we apply design thinking to these questions, we get even more bang for the buck.

The Designful Company Ladder

 Q: How does design thinking lead to a culture of innovation?

Marty: Design thinking creates the process and vocabulary for a designful company. It runs on human qualities such as empathy, intuition, imagination, and idealism, which in turn lead to customer focus, holistic problem solving, innovative ideas, and extraordinary quality. The overall advantage that a culture of innovation gives you is enterprise agility. It allows the company to maneuver as a single entity.

 

Q: Looking at Interbrand’s Best Global Brands list, are there any that standout as designful, innovative companies?

Marty: Not as many as there should be. I would say IBM, Disney, Google, BMW, Apple, Nike, and IKEA are designful companies. But Coca-Cola, Microsoft, GE, and Cisco are not so designful.

Interbrand’s formula seems to be a rear-view assessment of brand value. I’d like to see a formula that gives more weight to the momentum of a brand, which would offer a better predictor for a brand’s future value. Y&R, for example, has a formula called the Brand Asset Valuator, which takes into consideration a brand’s “energy.” Designful companies are full of energy.

 

Q: What will the fate be for brands that fail to fully embrace design thinking?

Marty: Generally speaking, they’ll find their products and services will become increasingly commoditized and even obsolete as their competitors race ahead.

 

Q: You discuss the importance of collaboration within companies, but what opportunities do you see for companies to collaborate with groups (i.e., consumers) outside the company walls? What about online collaboration?

Marty: The web is actually the technology that unleashed collaboration. I’ve always said that we don’t live in the Information Age—we live in the Collaboration Age. The web has allowed people to work together across distances in real time for almost no money.

This new connectedness has also made it necessary to work together, because there’s no place to hide in a network. Customers now know things about brands and companies that even their employees don’t know. Customers are literally running the show. So it makes sense to enlist them as a functioning part of the brand machinery. I love how Skittles has turned their website into a forum for customer opinion. What they get in return for their transparency is a direct view into their customers’ brains, plus extra credit for having confidence in their brand.

 

Q: In a designful company what is the attitude towards failure?

Marty: Designful companies embrace failure as a learning step. Companies with a traditional “deciding” mindset are uncomfortable with failure, since they expect to be successful immediately. The only way be successful immediately, however, is to make small, safe moves.

 

Q: Please explain the stage-gate innovation model and its purpose.

Marty: Stage-gate innovation allows you to make big, bold moves by turning innovation into a journey. It was pioneered years ago by oil-drilling companies to minimize investment risk. Later it was adopted by venture capitalists for the same reason. The concept is that you start with a large crop of bold ideas, then invest increasing amounts at each stage for the ones that pass muster. Only one or two ideas make it through the funnel, but they’ve been de-risked without having to compromise their boldness.

stage-gate innovation funnel 

(Click to view a larger version)

 

Q: When it comes to measuring a potentially innovative project as it moves through the stage-gate process, what metrics should we use to determine if it should move to the next stage?

Marty: It depends on whether it’s a product, a business model, a strategy, and whatever. For the sake of argument, let’s say it’s a product. In the first stage, you might create a prototype and measure customer excitement. At the next stage you could measure usability. At the next stage you could test various price points. And so on, until you’re satisfied that you have a winner.

The beauty of the design process is that you can test assumptions quickly and cheaply, so that you never have to play it safe. Playing it safe is the most dangerous thing you can do in a time of fast-moving markets and leap-frogging innovation.

Going forward, the bottom line is this: If you want to innovate, you’ve got to design.

 

Thanks Marty!

 

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